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Forskning och utveckling inom kategori "Digitalisering"

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‘Gamer’ or not, all students can benefit from gamified learning

2020-01-23
Games can help all students develop skills such as adaptability and collaboration, writes Benjamin Leskovansky, Insight Pennsylvania Cyber Charter School's IT instructor. In this commentary, Leskovansky writes that "gamification" - or game-based learning - helped his computer science career and shares how games can be applied to almost any topic.
Forskning och utveckling kategorier

How we turn cybersecurity concepts into a classroom staple

2020-01-21
Cybersecurity risks including increased threats from hackers call for greater focus on preparing today's students to be the next generation of cyberdefenders, writes Sam Bocetta, a former Defense Department security analyst. In this commentary, he shares strategies to help teachers make cybersecurity concepts part of the fabric of classroom lessons.
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